Sunday, July 31, 2011

Mr. Special Effects

Hello from Seattle where starting tomorrow I again call the action and pitching changes for the mighty Mariners.  In the meantime, I'm going to dip into the "Best Of" file. 

This is one of my favorite all-time posts so I cart it out every couple of years.  Certainly one of my funniest -- and I didn't even write it.  

I've talked about the need for showrunners to hold down the budget. What I didn’t mention was how difficult that can sometimes be. Hollywood is notorious for huge mark ups. Studios charging their own shows outrageous rent for their stages and facilities, etc. And if God forbid you need a special effect look out. In writing rooms whenever we propose even the smallest stunt we turn to my partner, David Isaacs, who has created a great character – Mr. Special Effects. He will then describe what is required to pull the stunt off and how much it will cost.

Here is an example, in the form of a memo. And believe me when I say this is TYPICAL.


Report from TV Special Effects Department:

RE: Frasier

Situation: In a dream sequence, Frasier is on the air and his board explodes.

Proposal---If I'm to understand correctly from our conversation you all want the entire radio board to explode in Frasier's (Mr. Gramner's) face. filling the studio room with smoke. It's quite a coincidence since my dad created the same effect for Mr. Al Ruddy for an episode of 'The Monkee's. (For your reference it's the one where the Monkees try to outfox a Russian agent played by Mr. Lloyd Bochner). The good news is that with all the advancements in explosive delivery it's a much easier effect. (The real reason you never saw Mr. Mike Nesmith at any Monkees reunion is that he had four fingers of his left hand blown off. It's certainly not true that he was sick of being a part of a third rate Beatles knockoff. That and feeling responsible for Yakima Canutt losing a testicle on "How the West was Won" haunted my father till he fell to his death rigging Mr. Demetrious 'George' Savalas for a jump off the Brooklyn Bridge in 'Kojak.)

Anyway, the effect is fairly simple, but of course we want it foolproof and safe. (within reason) First of all we will rig a series of explosive charges across the board. That will control the blast as oppossed to one big blast which is harder to control. I will set off the charges in sequence from a specially designed phaser. That should supply our explosion and still create the effect. We also set a charge inside the board so that in the case of a fire breaking out from the initial explosion (small possibility) I'll blow that charge which in turn would smother the flames. That, of course, would also preclude a second take.

Now I'm to understand that Mr. Gramner would like to do the stunt himself (concurrent with an 'Entertainment Tonight' segment profiling sitcom actors who do their own stunts.) That's fine but we will take the precaution of covering his body in an inch to an inch and a half of Vaseline Petroleum Jelly under a flame retardant herringbone suit. (It's uncomfortable but the guy works, what, twelve hours a week?) That will protect him vis a vis a mistake in explosion deployment. (Just to warn you in spite of caution it can happen---Sometimes to a serendipitous result. My dad worked for Mr. George Roy Hill on 'Butch Cassidy and the Sundance KId." Liitle known fact, the boxcar being blown to smithereens was not in the script. It was what we call in the S.E. business a happy accident. Thankfully the only injury was a prosthetic arm that was mangaled up pretty good. It belonged to my dad's assistant 'Spider' who had lost his real arm and half a foot working with my dad on 'Breakfast at Tiffany's'. Long story)

So we will protect Mr. Gramner. Safety for the cameramen and crew are at your discretion. Should be a do it every day, piece of cake effect. Still it's S.O.P. for me to ask you one question that's in the order of a final safeguard. Was there originally an actor you really felt could have played Frasier in the event that Mr. Gramner was unavailable or... "a handful"? Have to ask. It many times makes a tougher call but I will remind you of 'happy accidents'.

I'm going to ball park a cost for you then come up with a final tally later. I know you have budget concerns but it's a heck of a stunt. Figuring explosives , equipment rented from the studio electrical dept., special costuming from the studio costume dept., crew, overtime, dummy board and console from studio props, studio fire chief standing by, and I figure you'll want to throw in pizza for a hard working S.E. bunch, I think I can bring the whole thing off for you, on the cheap, for about 110 thousand dollars. Again that's if we're not figuring on another take.

Loved the script by the way.

Mr. S.E.

Saturday, July 30, 2011

A long night's journey into day

I’m heading up to Seattle tomorrow to begin a nine-game stretch of broadcasting for the Mariners. There was a game earlier this week between the Pirates and the Braves that lasted 19 innings and lasted over six hours. That prompted this Friday question by Joe Knucks-all (yes, it’s an ode to Joe Nuxhall):

What's the longest game you've gotten to call, thus far?

Friday, September 25, 1992. The Mariners at the Texas Rangers. Sixteen innings, but first a little background:

This was the very end of the season. Both teams were already eliminated. So the game meant absolutely nothing.

The game was held in the old Arlington Stadium, a converted minor league park that was, to be charitable, a dump.

It must’ve been 100 degrees at game time and by the end -- 95.

We were doing the game on TV that night as well as radio. That meant the rotation was that I did the first half of the game on television then switched with my partner, the great Dave Niehaus and did the rest of the game alone on the radio. Did I mention sixteen innings?

Because this was the end of the year rosters were expanded. I believe we set a major league record for the number of players used in one game. The Mariners used 29, the Rangers only used 25. The Mariners employed eleven different pitchers. Between the two clubs there were 481 pitches thrown (I think 12 strikes).

We left twelve men on base. Texas left a staggering twenty. M’s second baseman, Bret Boone went 0-7.

You can’t believe what a mess my scorebook was. Completely indecipherable. Navajo Code Breakers couldn’t figure out who batted for who when.

But the incident I remember most was this: Our bullpen was down the leftfield line. Late in the game, maybe the 13th or 14th while play was in I look out and all of our relief pitchers and bullpen catchers are running out onto the field. WTF?! Seems someone discovered a big rat in the bullpen. So while members of the grounds crew removed the rodent we had a ten minute "rat delay".

We won the game 4-3. Omar Vizquel drove in the winning run and then was thrown out in a wild rundown. It was that kind of game.

And then when the game ended – 5:08 after it started -- I had to do the postgame show. That was another half hour. One of the features was the game re-cap.  I think I said something like "A bunch of guys got into the game and made outs and didn't score, and we did that for like five hours, and then someone drove in a run.  I'll have the out-of-town scores next!"

But I will say this, yes it was exhausting but also exhilarating. You get your second wind after about four hours. And the game takes on a life of its own. The adrenaline kicks in and suddenly it’s great fun.

And the way things are going this year, I’d gladly call a thirty inning game if it meant a win.

Friday, July 29, 2011

Beaver Cleaver is back on the air

My past has caught up with me.  Great Big Radio is playing a two-hour restored broadcast of one of my radio shows back when I was Beaver Cleaver on B100 San Diego in 1976.  So for those of you who gotta have the bump, have a love hangover, or want to win passes to see that great new movie ODE TO BILLIE JOE starring Glynis O'Connor at the Grossmont Cinema, tune in to Great Big Radio. 

I'm on starting at 11 PM EDT and replayed at 11 PM PDT.  You can hear it here. I was certifiably insane in those days.  Enjoy.

Friday questions on Friday

Since I already answered Friday Questions on Wednesday and Thursday I thought I should probably answer some Friday Questions on Friday.   Thanks again to Jeff Greenstein for his fantastic post yesterday.   If you have a Fri Q, I’d love to answer it (or find somebody better). Just post it in the comments section. Thanks.

Brian gets us started.

Ken, you have mentioned several times that you got your first writing assignment on THE JEFFERSONS. What was the story line and how did you come up with it?

A new cleaners moves in across the street and George begins losing his confidence. The episode was called “Movin’ on Down”. I can’t remember exactly what led us to it. But I do recall we came up with the idea in a booth at Mario’s restaurant in Westwood late one Saturday night.   That very spot is now Table 17 at the California Pizza Kitchen. 

Tyler K. wonders:

Do TV writers have a harder time writing enough material to fill the required episode time, or cutting material down to do the same? Also, how short do you see TV episodes getting as time goes on? We've gone from 25-minute episodes of Cheers and Mash to 22-minute episodes of Frasier and Friends to some current shows being less than 20 minutes.

Surprisingly, it’s MUCH harder to write a 20 minute show than a 25 minute show. You’d think it would be easier because you had less to write. But it’s much tougher telling a good story in only 20 minutes. Everything has to be so truncated. And if you have a series where you do A and B stories, it makes things especially difficult. Imagine if FRIENDS were still around today. Or MASH.

Stories are more layered, more nuanced, more emotional when you have more time. Why more emotional? Because the emotion has to be earned. And that’s harder to do when characters have to make quick turns.

Michael writes in:

I recently saw a couple episodes of "The George Burns and Gracie Allen Show" on AntennaTv. 5 or 6 writers shared the writing credit for both shows I saw - I assume they were the show's entire writing staff. Are there union rules that would prevent that from happening today?

Yes. For a sitcom today only two writers or two teams of writers can share teleplay credit on an episode. So if this week’s show is written by Ken Levine & David Isaacs, we each get half. If the show is written by say Earl Pomerantz and Ken Levine & David Isaacs then Earl gets half and David and I split the other half.

You can ask the Guild for a waiver, however. That’s what we did on ALMOST PERFECT. Quite a few scripts were written by David and I and our co-creator, Robin Schiff. But it wasn’t fair that she should get half and we each got a quarter so we asked for a waiver. The Guild said okay as long as all three of us got the equivalent of half – meaning the studio essentially paid for a script and a half. Still with me?

Now things get really complicated when shows are room written like THE BIG BANG THEORY or TWO AND A HALF MEN. Because you can also assign story credit, which pays less than teleplay but at least is something. So if you’ll notice BIG BANG THEORY writing credits, there are usually five or six names. Some get shared story credit, others get shared teleplay credit.

It's a joke because the names on the screen have no relation whatsoever to who actually wrote what. Credits are just divvied up. To me that defeats the purpose of credits. 


From Bob Summers:

Why did the TV seasons of the 70s and into the 80s used to end in March, and why and when did that change to May? I think I have an answer, but I'd like an insider/expert opinion.

This changed when May sweeps were introduced. Most major agencies base their network advertising buys on sweep period ratings. So networks hold back original episodes and sprinkle in stunt programming to inflate their sweeps numbers as much as possible.  Was that what you were thinking, Bob?

And finally, LaprGuy has a question about announcing baseball:

How much does the highlight package (and, maybe moreso, the demo reel) come into play when you are announcing a game?

I don’t think about it at all. As for highlights, I’m just trying to capture the drama of the moment and be accurate. I have no catch phrases.

Re: demo reels, I don’t think about that either. I just try to stay in the moment. Over the course of a season I figure there will be one or two demo-worthy innings somewhere along the way. But my main focus is on the listener and the game at hand. I’m trying to do an informative, entertaining, and descriptive broadcast, not impress.  By the way, I'm back on the air not impressing anyone starting Monday night when the Mariners host the A's in Seattle.

Thursday, July 28, 2011

The inside story on DREAM ON

Here's another Friday question that deserves a whole post... and a guest to write it. The question is from Chris, who asks:

Do you have any idea how they used to write Dream On? It had these old movie/tv sequences in between characters' lines to make things more funny. Did the writers come up with the jokes based on old tv shows/movies they remembered or did they have people to help them with those/come up with better ones?

To answer this I went to one of the writer/producers of DREAM ON, Jeff Greenstein. Jeff went on to produce obscure shows like FRIENDS, WILL & GRACE, PARENTHOOD, and DESPERATE HOUSEWIVES.  He more than graciously fills us in. 

The short answer is both. Here's the long answer.

Before the Dream On staff convened for our first season, we spent hours watching tapes of old anthology series like GE Theatre and Jane Wyman Playhouse (yes, there were tapes in those days, chilluns), painstakingly logging intriguing clips into our notebooks. Sometimes stories would emerge from these sessions—for example, when creators Marta Kauffman & David Crane noticed the startling number of times people offered each other coffee: "Would you like some coffee?" "More coffee?" They concocted a story where main character Martin Tupper has to kick caffeine, only to be plagued by "Getcha some coffee?" "Have another cup," and so on.

Over time, however, the writers came to depend on a research staff whose job it was to watch the old shows and log them into a computer database. (Some of these researchers, notably Greg Malins, later became successful writers in their own right.) Stories were broken without much regard to their clip content; we always believed an episode should work without them. But then, once we were off writing the draft, we'd reach an emotional moment in a scene and say something like "CLIP TO COME: A single tear rolls down an Indian's cheek." The script would then be reviewed by a researcher who'd tell us, "Well, I don't have a crying Indian, but I do have a clip of a guy playing a a tiny violin." So we'd rewrite the script accordingly.

Every once in a while, we'd come across a clip that was so delightful we'd build an entire sequence around it. Jeff Strauss and I wrote an episode where a marathon sex session was intercut with dry narration of a rocket launch: "Yes, the big rocket was off, climbing into the atmosphere with a tremendous thrust of power." And then we'd cut to Martin, well... thrusting. You get the idea.

My favorite of these was an episode called "Calling the Kettle Black," which won us the coveted and defunct CableACE award. Martin finds a joint in his son's sock drawer and gives the kid the "just say no" speech. Cut to an old clip of Nancy Reagan saying "Good for you."

There was also an entire post-production phase where exec producer Kevin Bright would insert or alter clips to punch up a scene. Hence, in a way, the writing process continued all the way through editing.

So to return to the short answer: sometimes the clip tail would wag the writing dog, sometimes vice versa. It lent an additional level of difficulty to the scripts, but it also saved us from having to write subtext. And I think we can all say hurray for that.

Thanks, Jeff.  Both for the answer and some GREAT shows over the years. 

Wednesday, July 27, 2011

Advice for first-time showrunners...not that anyone asked

Well, actually, someone did. Brian Hennessy. He submitted a Friday question that warrants an entire post. (Note: Whenever I can't think of an appropriate picture I always post Natalie Wood photos.)

Hey Ken - can I ask you what are mistakes that first time showrunners make?

1. Not communicating with your staff. It’s not enough to have your vision for the show; you need to clearly share it with your other writers. Don’t just assume. It’ll be hard enough for them without trying to figure out what’s in your head. Same is true with your editor and directors.

2. Be very organized. Time will go by much faster than you think. From day one lay out a plan. You want so many outlines by this date, so many first drafts by that date, etc.

3. Don’t squander that period before production begins. It’s easy to knock off early or move meetings back. But this is golden time before the crunch when actors arrive, cameras roll, and a thousand additional details require your attention.

4. Accept the fact that the first draft of the first script you receive from every staff member will look like a script from the last show they were on. It will take them time to adapt to your show.

5. Remember that every writer is not a “five-tool player” as they say in baseball. By that I mean, some may be strong at story but not jokes, or punch-up but not drafts. Not everybody is good at everything.  Consider that when putting together your staff.

6. Hire the best writers not your best friends.

7. Hire at least one experienced writer. Otherwise, on top of everything else you're doing, you're re-inventing the wheel. 

8. Don’t show favoritism to some writers over others. It destroys morale and no one loves a teacher’s pet.

9. Pick your fights with the network and studio. Don’t go to war over every little note. Antagonizing everyone all the time is a good way to ensure this will be your only showrunning gig. Yes, you’re an artist and you’re trying to protect your vision. And yes, a lot of the notes are moronic, but you have to hear them out. You have to consider them. You have to do the ones you can live with. The best way to get your way is to get them on your side.

10. Don’t overwork your staff. This goes back to being organized. There’s only so many times you can whip the same horse. Your people are dedicated to the show but not to the extent you are. They’re not getting any back end deals. They’re not getting interviewed by ENTERTAINMENT WEEKLY. This show may be your whole life but they want to go home.

11. Praise your staff. If they turn in a good draft, let ‘em know. This sounds like such a simple thing but you’d be surprised how many showrunners don’t do it.

12. Respect the crew and learn their names. When you walk onto the set, greet them.  They’re not just a bunch of convicts picking up litter along the side of the expressway. They’re dedicated highly-trained professionals who never get any recognition. Take the time to know who they are.

13. Take care of yourself. On the weekends get plenty of sleep. Eat right. Relax. It’s a long haul.

14. Never make your staff work late nights if you’re not there with them.

15. Don’t get so caught up in the work and the grind that you forget to have some fun. You’re running your own show. That’s a rare opportunity. Enjoy it… or at least as much as you can before you have to put out another fire.

16. A good way to completely destroy any morale is to automatically put your name on every script and share credit with every writer. You may win in arbitration but you lose your troops. The trade off is not worth it. You’re getting paid more money than anybody already. Let your writers receive full credit and residuals.

17. Accept responsibility. When things go wrong (and they will) ultimately you’re the one in charge. Not saying you can’t make changes in personnel if someone doesn’t work out, but don’t be constantly playing the blame game. You’re the showrunner. You take the hit.

18. On the other hand, don’t take all the credit. When ideas and scripts and jokes come from other people, publicly acknowledge their contribution.

The bottom line is a showrunner has to develop people skills and management skills as well as writing skills. You may have enormous talent but that will do you no good when your staff firebombs your car with you in it. Good luck. The work is hard but the rewards are enormous.  Wasn't Natalie gorgeous? 

Tuesday, July 26, 2011

Camping in Los Angeles

Going off to camp for the summer when I was a kid was a real East Coast thing. Growing up in LA, and living in the city, when I was nine my parents sent me to something called “Day Camp”. The “camp” was essentially a bus.

Every morning it picked me up and the first camp activity was driving around the Fairfax district for an hour picking up other campers.

Once we assembled with the other buses at the Big Town Market parking lot on Pico we set off for our daily adventures, which varied depending on the day and traffic.

Sometimes the bus would drop us off at a swimming school sandwiched between a beauty parlor and real estate office. We’d swim for a couple of hours and get back on the bus. We’d stop at a park and have lunch. Afternoon activities might include going to Griffith Park to go horseback riding, the Lido Theater on Pico Blvd. to see a movie, the La Brea Tar Pits (hours of fun there), a museum, and once a week – the beach. But the best was when we talked the counselors into stopping at the Rexall Owl Drug Store on Beverly and La Cienaga where we bought comic books and baseball cards.

These were all fun activities but half the day or more was spent commuting to these venues. At first the counselors (teenagers all) tried to get us all to sing rousing camp songs. That lasted three minutes. We were not a Kumbaya crowd. The resourceful counselors had a Plan B. They turned on the radio to KFWB, the big Top 40 station at the time. We could sing along to the hits of the day. Except we were eight and nine and few of us listened to rock n’ roll radio. None of these songs were familiar to us. The only music we recognized was commercials. So there we were – your typical campers – barreling down the 405 Freeway singing the Winston cigarette jingle.

We didn’t have a chance to write “Hello Muddah, Hello Faddah” sob story letters to our parents. We went home every night. I guess if they still have Day Camps, disgruntled campers could send “Hello Muddah, Hello Faddah” texts.

Still, Day Camp was preferable to just hanging around the neighborhood and doing nothing. And I accidentally grabbed one of the coed counselor’s breasts in the pool one day. At the time it meant nothing but a few years later I realized the magnitude of that event and was aroused for weeks.

My older cousin, Jeff went to sleep-away camp that summer and I went with my aunt to pick him up at session's end. The camp was in nearby Malibu canyon. We drove in, I got my first look at the facilities and HOLY SHIT!! There was a swimming pool so large it had a little island in the center. There was a baseball field and an arts & crafts cabin. At night they roasted marshmallows around a giant on-site campfire. There were rocks to climb, a handball court, and a dining hall. WHAT THE FUCK?! This was camp!

Over at Earl Pomerantz’s fine blog he’s been regaling us lately with his remembrances of going off to summer camp in Canada. Poignant, funny, and wistful tales of cookouts and activities at the lake and parent visiting days. Helping the counselors change a flat tire on the bus or getting lost on the way to Lion Country Safari and winding up in Newhall doesn’t exactly stack up.

But that Rexall Owl Drugs is still there (under a different name) and a few months ago I had occasion to stop in. They still sold comic books. And suddenly I was that nine-year-old boy again, excited and completely care free. God, it felt so good to once again commune with nature.